

When the option is off, an imported cube will have the original material on its sides. The second cube has the same material applied to all of its sides. Turning the option on or off will give you the same result. In other words, it has no similar materials. The first cube has different materials on its sides. We can learn how this option works with an example of two cubes. This optimization can limit your ability to apply different materials to different object parts. This can potentially simplify the model and increase the rendering speed. Merge submeshes with similar materialsīy merging submeshes, the program can remove excessive details from the object model. To access the import settings, click the "hamburger" button and navigate Settings > 3D > Import. You can also opt to skip opening textures and simply use the materials from the built-in library. The texture name will be shown at the top of the Open File window. If a texture is not found, you will be asked to locate it manually. The program will try to find them in the folder containing the object's file. Imported objects may have references to one or several textures. If you imported a door, window or staircase, select the proper object type in the Type and Representation dialog. By default, the type of all imported objects is Furniture.

Click the "hamburger" button and choose Import > From File from the menu.Īn imported object will appear in your project.Īs soon as an object is added to your project, you can change its type and other properties.The program will automatically create a 3D Image object from it. The Image option listed above does not let you import a 3D model but a regular graphic file. 3D Studio (created in the Autodesk® 3ds Max® software).The program lets you import other objects stored on your disk in the following formats: The built-in object library may not contain all of the objects necessary for carrying out your project.
